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Jumper (UDK)
![]() Jumper 2We painstakingly recreated the level, down to the cinematic. Our pawn slid down the pole, the victory BGM played and the pawn did a victory pose. The cannons fired in the background and the pawn entered the castle. | ![]() JumperIn this team project, we were tasked with recreating something unorthodox in UDK. We chose Super Mario Bros and went to work recreating the first level. I handled scripting (Kismet), lighting and fine tuning the design (clearances, fun and accuracy of the reproduction). |
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